TAP2WAV program

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Jun 192011
 

I needed to convert some Commodore 64 .TAP files to .WAV to test out a new device and found the original TAP2WAV program by Gaia.
The program did not work on newer OS’ so ive recompiled it.

This program is not my own work, all credit goes to the original author Gaia. Ive been in touch with him and he is fine with me hosting this.

TAP2WAV

Robocop repair log #1

 PCB Repair Logs, Repair Logs  Comments Off on Robocop repair log #1
Jun 152011
 

Bought a Robocop board from the AO forums. Seller says the jump button didn’t work.
Doing a visual inspection revealed a burnt out track just off pin 23 on the edge connector, which is button 2, in this case, the jump button.

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I repaired the trace but still no joy with getting the controls back.
Further inspection showed that the custom resistor array had burnt out. This resistor array has some modified characteristics compared a normal array, it passes an input out to a different pin and has a few other differences too. As I don’t have any spares of the custom array I decided to use a standard one pulled from a scrap board.

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To make this work I had to short pins 6 and 7 together and 8 and 9 together. These are for button 1 and button 2.
The board is now fully working but ill keep an eye out for an original replacement part to fit.

Taito F3 region change

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Jun 132011
 

I got a Puzzle Bobble cartridge today so I could test the F3 motherboard I got in the job lot a bit back.
The motherboard itself doesn’t do anything at all without a cartridge so I wasn’t sure if it worked or not.
The cartridge seemed to be a different region than my motherboard is but the lockout is a physical one rather than a software based one and requires cutting the posts out on the pin header sockets. With this done, the game fits and it booted up no problem.

Happy this thing works and Puzzle Bobble is really addictive.

More information on converting F3 games and boards can be found here