Bubble Bobble repair log #2

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Oct 032010
 

Symptom: No RGB output
Cure: Traced the Red signal back to pin 6 on an LS32 (IC57) on video board, it was dead. socketed and replaced the IC and everything is back

Note: This was a (Super) Bobble Bobble bootleg board but I think the majority of the layout etc is the same

Funky Jet repair log

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Sep 072010
 

The game had way too much yellow on screen, almost impossible to see anything other than yellow.
I Traced blue/green circuit back to palette RAMs K8 and K9. Both looked fine on the scope so had to desolder the pair of them. The RAM at K8 failed a test . Socketed and replaced the faulty RAM with a 2018 and tested.

All working fine

Last Mission repair log

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Aug 282010
 

This board didnt boot at all, looking underneath it was obvious why. There was a huge gouge in the board right down to the board fibres that cut through about 15 tracks.
It was just a simple case of reconnecting these tracks with Kynar wire. The board now boots and plays fine.

Teenage Mutant Hero Turtles repair log #1

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Aug 262010
 

This board has had some repair work done on it before and not very well but I’m not too happy about messing with it just now so ill leave it alone.


Game has jailbars through all of the sprites both in game and in the title scenes.



First off, I put the board into test mode and let it run its maskrom tests. ROM H6 showed up as being bad.
These maskroms are compatible with 27c400 eproms. Removed the maskrom and burned a new eprom from MAME. Game now runs fine.