Picked up a known faulty PCB of Splatter House a bit back.
At first it didn’t boot at all.
First up I found a 6809 CPU with some dead address lines. I replaced this but still no boot, this ended up being a dodgy socket connecting the CPU board to the ROM board.
NOTE: I found all 3 CPU’s need to be running or the board sits in a reset loop.
So, once it was booting I had graphics faults.
Only two of the tile ROM’s were ever getting selected. I traced these back to the CUSTOM chip CUS123 on the ROM board. I had no choice but to find a replacement chip.
Ended up buying a whole new ROM board that contained Pac-Mania ROM’s and had a missing OP-AMP.
Transferring all the ROM’s and the missing chip over fixed everything.
One Response to “Splatterhouse repair log #1”
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Fantastic, as always, m8! And a jawsome game, I might add… been on my wish list for loooong time now };-P