16bit ROMs byte swapped

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Apr 132011
 

Just a note to anyone attempting to burn ROMs that are available online.
This mainly concerns the ROMs for 16bit systems such as the Amiga, Atari ST, Megadrive etc.
The ROMs available for use with emulators, like the Kickstart ROMs for use in WinUAE, have all been byteswapped. If you are going to burn these into an EPROM then they needs to be byteswapped. This can be done using many different tools. I use my own drag and drop program to do this quickly but I know Hex Workshop (and probably most other hex editors) can do this too.

More random finds

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Mar 262011
 

Nothing much to write about recently so I’ll share some more blasts from the past found by my mate in his bindle of retro goodness.
First up, the Iomega Ditto


Between 250MB – 10GB of storage, depending on which tape you bought. It used the parallel port to send/receive data with speeds of up to 1MB/sec
Pretty amazing stuff at the time. I used to have the Iomega Zip drive which was 100meg discs. At the time my HDD was 120meg so it was pretty useful.

Next up, the Elsa 3D wireless shutter glasses

I know absolutely nothing about these things. Never seen them before and will probably never get a chance to try them out as they require a CRT monitor. Probably something similar to those dodgy 3D glasses they brought out for the Master System though. Bring on the headaches!

 Posted by at 2:26 pm

Backer 32

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Mar 062011
 

My friend often regaled me with tales of Backer from his misspent youth. The idea of backing up files and information from your PC to a video tape always struck me as too ridiculous to be true but after many years he has gone and found one and purchased it for nothing but nostalgic purposes.
I asked him to send me some pictures over and that he did.








The idea of being able to store 4 gig of data on a single video must have been quite appealing but I’m not sure I would have wanted to place my trust in it.
We really need to try this beast out.

 Posted by at 3:39 pm

Nintendo Super System

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Feb 242011
 

I have got hold of a very nice Nintendo Super System. This was the arcade equivalent of the Super Nintendo. The board is in very good condition but was sold on eBay as “untested” which usually means it doesn’t work.

The board came with 3 games, Super Mario World, Super Soccer and Super Tennis. From what I can tell all these games are the same as the SNES versions with the addition of the game timer.

It came today and I fired it up, it uses a standard JAMMA pinout with a couple of extra things and stereo sound instead of mono.
Much to my surprise the board boots up and everything plays fine.


Its an interesting piece of hardware but not sure why it was ever made as it was released around the same time as the SNES was.

CP System 1.5 (Dash) – Cadillacs and Dinosaurs

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Feb 162011
 

Got my first CPS Dash game today.
Its Cadillacs and Dinosaurs and has been modded so as not to suicide.

It looked like a conversion as the label is not the proper one and there is a genuine Slam Masters sticker underneath it (which I have removed and scanned) but inside all of the MASKROMs are genuine Capcom Cadillacs ones so looks like the case might be a donor.

The CPS Dash games are middle ground from the CPS1 and CPS2 boards. They have a case, it has a built in fan, Q-Sound is used and there is separate line out audio.
The boards are similar to that of CPS1 but the A board has been stripped of its audio section and this is now located on a new B board which has the Q-Sound chips and in this case, a suicide battery that when it dies it takes the sounds with it.

The C board on this is what has all the game ROM’s on it and the small D board is what is the C board on the CPS1 games. This D board also had a suicide battery on it. Phew!

No suicide mod