May 242015
 

I use OSH Park quite a lot for various projects.
Recently I received the second version of my JAMMA Supergun back but thats not all.
Inside the packet was a little note

gameon

A nice little touch I thought so here is a shameless plug for OSH Park.

Arabian Magic repair log

 PCB Repair Logs, Repair Logs  Comments Off on Arabian Magic repair log
May 242015
 

Antoher board from the same batch of Sega System18 motherboards.

Ths is the time of a Taito F3 game (PCB version), Arabian Magic to be precise.Hardware is quite powerful as you can see from specifications:

  • CPU: Motorola MC68EC020;
  • Sound CPU: Motorola MC68000;
  • Sound chip: Ensoniq ES5505 and ES5510 (DSP);
  • Video resolution: 320×224;
  • Board composition: Board and F3 cartridge;
  • Hardware features: four scrolling layers, two sprite banks, Alpha blending

Board was in good condition :

Arabian_Magic_PCB_

It worked fine except for two stuck intupts (P1 and P2 2nd button) as you can see from I/O TEST mode:

stuck_inputs_

In this kind of hardware all I/O (and watchdog, too) are handled by a custom ASIC marked TCO640FIO (120 PIN QFP package) @IC71:

TCO640FIO

All the inputs from JAMMA connector are connected first to pull-up resistor arrays so I checked them and they were good.Lastly I lifted involved PINs from ASIC but inputs were always stuck.So, at this point, replacing the ASIC, taking it from a donor board, was my last resort.So, time to remove and replace it:

TCO640FIO_removed

and…success!All the inputs were restored and game fully enjoyable!

working_inputs_

 Posted by at 10:33 am

SEGA System 18 repair log

 PCB Repair Logs, Repair Logs  Comments Off on SEGA System 18 repair log
May 232015
 

Some days ago a friend of mine sent me some faulty boards to be repaired.Among them there was a couple of Sega System18 motherboards which, according to him, were working fine except for audio issues.You may think these kind of faults are easy to fix but instead most of times they requires accurate and long troubleshooting since audio circuitry is made of a digital and analog part (the latter has a lot of passive components like diodes, resistors, capacitors, OP-AMPs and so on)

So I started my analysis with these optimistic assumptions.

The first motherboard (which, actually,  belonged to a Laser Ghost boardset) came without CPU and ROM board :

System18_motherboard

so I used the ones from a my Shadow Dancer boardset.When I power it up I could hear sound but it was disorted and missing some PCM samples.First thing I replaced both TL084 OP-AMPs and this improved  a little the quality of sound but not still perfect and sample were always missing.These ones are played by the ‘RF5C68A’ PCM chip manifactured by Ricoh:

https://en.wikipedia.org/wiki/Ricoh_RF5c68

Connecting its analog outputs to an external amplifier I could hear all the missing samples but then they were lost somewhere since they didn’t come to the OP-AMP inputs.So, time to investigate deeper.With my ESR meter I started to check capacitors in the analog section and I found  some electrolytic ones (three 100uF 16V @C32-C36-C44  and one 220uF 16V @C35, all of same manifacturer) with very high ESR:

bad_ESR

Once replaced them sound was clear and all PCM samples present again.

 

Let’s pass to the second boardset which came complete with its Desert Breaker ROM board :

Desert_Breaker_PCB

In this case music + sound FXs were all present but very noisy.For first I checked the two TL084 OP-AMPs (actually two NEC uPC804C ) with my oscilloscope and all outputs were fine except for a couple  of both operational @IC92 and IC93 which showed clear disturbs (measured in AC) compared with respective good inputs:

TL084_IC92_input_output

Replacing them both with equivalent parts fixed all the sound issues.

 Posted by at 4:37 pm

Heavy Unit & SFZ CPS Changer PAL updates

 PAL Updates  Comments Off on Heavy Unit & SFZ CPS Changer PAL updates
May 202015
 

Another PAL update today.

Yves M sent in a complete PAL dump set from an Heavy Unit original PCB while Layer an handcrafted GAL16V8 made to work with Street Fighter Zero / Alpha CPS Changer running on a CPS-1 91634B-2 B-BOARD.All dumps have been tested as working in GAL16V8 targeting devices.Thanks to both for their work, we highly appreciate it.

 Posted by at 6:19 pm

Out Run repair log #1

 PCB Repair Logs, Repair Logs  Comments Off on Out Run repair log #1
May 172015
 

Another board from my friend ‘robotype’, this is the time of a genuine Sega Out Run:

Out_Run_PCB

Once powered up I was greeted by a colored  stripes static screen:

watchdog_active

Since I already repaired an Out Run board with same issue I remebered that this is a symptom of active watchdog and infact this was confirmed by probing RESET and HALT pins on main 68000 CPU.I wanted to  use my Fluke 9010A troubleshooter but due the presence of a custom memory mapper between main CPU and RAMs (which, indeed, generates dinamically the memory map on boot) I wasn’t able to do it.

CPU_RAM_ROM

For first I read the four program ROMs and they were good.So I went to probe the CPU/RAM/ROM circuit and I found many CPU address lines tied LOW or HIGH.Piggy backing the two 74LS244 @IC136 and IC137 didn’t change nothing but when I did it on the two TMM2063 (6264 compatible) WORK RAMs @IC115 and @IC130 I got this screen in which I could descry the welcoming message of a successful boot:

6264_piggybacking

This lead me to desolder the two RAMs which were confirmed as faulty from my tester

6264_failed

So I could enjoy again the Magical Sound Shower!

 

 Posted by at 11:27 pm