Jan 122015
 

Welcome to my first repair log!

I bought this (very) expensive pcb from ebay in October 2014.

I played the game a couple of times and then after about one week, all the sprites disappeared while I was playing. Only background and text were present:

Foto 22-10-14 20 52 25

I couldn’t believe, at first I began to press everywhere hoping it was a loose or oxydized connector but soon I realized something got faulty.

This game hasn’t any schematics available so I knew from the beginning it would have been very tough to fix it.

I connected my trusty logic probe and began to short some pins on the pcb to see what changed on the screen so that I could focus on the right part of the circuit.

 

Foto 29-10-14 23 30 26

After about 30 mins turned on, the sprites started to reapper but missing some lines:

Foto 29-10-14 23 07 33

I then remembered that 1942 hardware is very similar to Son Son and the schematics are available.

I was right, the way that TTL chips are connected on 1942 is equal on Son Son. Only the positions of the ICs are different but the logic is really similar.

I probed the 2148 rams @F2 and @F4 on Son Son pcb which on 1942 schematics are described as OBJ rams and I found a stuck /WR signal @F4 on Son Son (J4 on 1942):

 

son2

I followed back the signal always taking a look on 1942 schematics, and I found finally the source of the problems on the missing signal on pin 11 of an 74LS00 @F11 (on 1942 I circled the equivalent IC @K11).

On  1942 schematics available on internet, someone circled the 74LS00@N8 writing “no plane”, probably he had the same fault. 😉

son1

 

Foto 29-10-14 23 27 24

Replacing the 74LS00@F11 gave me back all the sprites

 

Foto 29-10-14 23 29 25

Lightning Fighters repair log #2

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Jan 062015
 

Found this Konami Lightning Fighters PCB buried somewhere in the pile so today I decided to take a look at.

Lightning_Fighters_PCB

I know quite well this kind of hardware since I repaired two of them in the past and I can say it’s not really complicated, the use of graphical ASICs simplify a lot the PCB layout and troubleshooting.

Once powered on I got a solid black screen.Probing the main 68000 CPU revealed that watchdog was active and board was resetting endless.Dumped the two program ROMs gave me bad dump of the one @E15.Once reprogrammed a 27C010 EPROM, board succesfully booted but all colors were clearly wrong:

LF_colors_issue

Schematics of this game were available so looking at them revealed that color RAMs were two 2018 @D18 and D19.Probing these two static RAMs I found some addressing lines not pulsing fine.All of these were tied to the four outputs of a 74LS157 @F19 (whose inputs were connected to address lines of 68000 CPU and ASIC marked ‘053251’ so this was how the two colors RAM were being addressed) .

Piggybacking a good 74LS157 restored all colors.Using my HP10529A logic comparator was a further proof of my suspects that were confirmed definitively testing this multiplexer out-of-circuit where it failed miserably:

74LS157_in_out_of_circuit

Fitted a good 74LS157 brought back the PCB to 100%.

Lightning_Fighters_fixed

 

 Posted by at 5:38 pm

Vendetta repair log #2

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Jan 022015
 

Got this original Konami Vendetta PCB from a batch of faulty boards I recently bought:

Vendetta_PCB

Board was really brand new as it was come out from the factory but once powered on I was greeted by a flashing white screen sign that the watchdog circuit was active and the board kept to resetting:

watchdog_active

Usually the watchdog is on because there is some troubles in the main code execution.So I started with my multimeter the check the main CPU (a custom marked ‘053248’) area and found an high resistance between ‘D1’ (DATA LINE 1) of the CPU and the program ROM:

D1_high_resistance

Obviously, for the proper CPU operation, all its address and data line must be daisy chained with the main code ROM as confirmed also by schematics:

Vendetta_CPU_ROM

So I used a provisional patch wire and board booted fine:

Vendetta_fixed

But external appearance matters too.So, following the path of this data line, I found the point where the track was interrupted (picture on the right was taken with USB microscope) and I patched it with some AWG30 wire:

patched_track(1)

Job done.

 Posted by at 10:17 am
Dec 312014
 

today I got a couple of Oric computers.
Ive been after one of these for some time now but prices have shot up of the last 12 months.
I couldn’t resist buying these two, both of them which required repair, as the price was right.
IMAG1141

First is red/black one.
I first started by removing the ULA and powering up to check voltages. I do this with Spectrum’s too as these early voltage regulators have a habit of going wrong with disastrous consequences.
With everything looking OK I refitted the ULA and power up. I was greeted with this screen.
IMAG1145

Ive read enough about the Oric over the years to know that the ULA is very hardy and the RAM is very poor. Ive also read that a fried ULA will usually result in nothing on screen at all.
I opted to desolder the RAM first.
There are 8 x 4164 RAM chips and on testing two of them failed.
I socketed and replaced the faulty RAM and I now have this
IMAG1147

The random writing is my doing as the keyboard is flat on the bench when testing.
Happy with this. I think the second unit has the same fault too.

Fluke 68000 POD repair log

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Dec 292014
 

Whilst doing some testing for Guddler over on the UK-VAC forum I thought it would be a good time to look into why I sometimes get a POD timeout error.
Normally when I get this error pushing down on the black cable that connects it to the 9010 fixes it.
Here is the reason why
IMAG1127
One of the crimps had worked its way loose.

I carefully bent the small bard out a little and refitted. Now the POD seems to be rock solid.