Received this faulty Capcom CPS1 A-BOARD, actually the ‘DASH’ revision with a 12MHz oscillator in place of 10MHz one:
Board played with good graphics but sound samples were completely wrong and randomly played, here’s a video made with a Captain Commando B-BOARD/C-BOARD:
PCM samples are played by an OKI ‘MSM6295’ IC which addresses two 1Mbit devices (located on B-BOARD) and reads back their data.Judging from flux residuals the IC was previously reworked on this board as well as other components of audio circuit:
For first I tested all traces to/from it, all was OK.So, most likely, the IC was bad, no wonder since it’s a prone to failure part.I removed it:
Cleaned the PCB from flux and installed the spare:
Got this original Taito (licensed to Romstar) Arkanoid PCB for repair:
Board uses the Taito Classic pinout (used on other games like Bubble Bobble, Elevator Action, Jungle King) so I had to build a proper JAMMA adapter:
On power up I was greeted by this static screen:
The string “WOVO VEM EVVOV” reminded me “WORK RAM ERROR”.I had confirm of it opening one of the program code ROM with an HEX editor:
The WORK RAM is located @IC15 in form of a 2K x 8-bit device but piggybacking it had no changes.There are other two 2016 static RAMs @IC57 and IC58 :
When I went to probe the one @IC58 I found the data bit 2 (pin 11) stuck high:
This is tied to pin 9 of a 74LS245 @IC42 for exchanging data with the other one @IC57 which, according to MAME memory map, is the VIDEO RAM shared with Z80 main CPU:
Decrypted UpdatesComments Off on Sukeban Jansi Ryuko (317-5021) decrypted
Oct212017
Hi there !
System 16B version of Sukeban Jansi Ryuko (317-5021), using a FD1089B is now available , you can grab it from the dedicated page. I don’t think a lot of people will be interested in it, as it’s a mah-jong game using a dedicated controller …
A quick double repair log of Toki, a funny and addictive platform game released by TAD Corporation in 1989.
The first PCB:
On power up it was stuck on a blank static screen:
Doing a visual inspection I noticed some scratches on solder side:
Using my multimeter in continuity check I found a couple of severed traces in the 68000 main CPU area:
After patched them the game successfuly booted:
But sound was absent, this was due missing YM3812 OPL chip and custom SIL ‘HB-41’ module:
I finished the repair installing the missing components, this restored full sound.Board 100% working again.
The second PCB:
Board booted but backgrounds graphics were corrupted and flashing :
Also here I found a broken trace on solder side:
This restored graphics:
But, while I was testing the board, suddenly I lose sound and I could no longer coin up.The two issues are related each other since on this hardware the Z80 CPU commands the sound system but also handles coins.Indeed, probing it revealed a stuck signal on CLOCK pin 6 where a 3.579545 MHz one should be:
Looking at hardware, the clock is derived by a 14.318 MHz quartz then divided by the custom ‘SEI80BU’ (which also does interface between main and sub CPU) and lastly divided again by a 74HC74 (14.318/4= 3.5795)
I replaced the quartz with no luck , the 74HCT74 was not receiving any 7.159MHz signal so, for exclusion, the ‘SEI180BU’ had to be the culprit.I removed it and took the spare from a scrap Raiden PCB:
This restored sound hence the custom was really bad:
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