Recently I received a pile of faulty Namco System 1 hardware.I’ve been sent boards grouped by type because, as you may know, it’s a complex system made of a smaller CPU board and a bigger ROM board.I started to troubleshoot the latter.Three of them were tagged as “working but with sound issue” when tested with the same Pac-Mania ROM set :
The issues went from corrupted sound to lack of some music tracks :
Using an audio probe I figured out the sound was properly coming out the YM3012 DAC but then got corrupted before being amplified.In the middle there are two TL084 quad OP-AMPs :
This part is well known to be very prone to failure especially the ones made by Texas Instruments manufacturer like in this case so I removed them all and they failed the out-of-circuit testing :
Replacing them with good ones restored full sound but while I was testing the boards I noticed some inputs were not working on one.A quick visual inspection revealed this :
The custom resistors/capacitors array marked ‘CUS95’ was cracked in half.Not having a spare I decided to analyze the part and reproduce it :
Three boards were fully functional now.The last one had also other issues besides sound not properly working as most of graphics were missing replaced by garbage, sprites were barely visible :
The tilemap generation is handled by the custom ASIC ‘CUS123’ (plus the ‘CUS133’ on CPU board) which generates the addresses to the character ROMs:
It was most likely faulty so I replaced it :
This restored the graphics and left me with the sound issue to fix, music were completely missing on this board:
Replacing the two TL084 OP-AMPs didn’t do the trick this time so I went to probe the rest of circuit.I found that the 78L06 voltage regulator that provides +6 Volt to the YM3012 was outputting only +2.7 Volt :
Replacing it restored full sound.Namco System 1 multiple repair accomplished.
PCB Repair LogsComments Off on Sheriff (conversion) repair log
Jun072019
Had this guy on the bench for far too long now. The reason? Its a horrible mess of wires used to convert it from something else. Not sure if this was some kind of factory conversion or someone was churning these out at one point in history but its not really something I want to work on again.
So, on power up I get this
When I first saw this on the video I was sent my first thought was one or more 161 counters had gone bad and then I started looking at the schematics (for Bandido) I found what I hoping to find.
There are actually 4 of these (the other one is on the previous page) so I was half prepared for when the PCB arrived.
When I tested the PCB for myself I could make the issue slightly better with more voltage but never managed to get it perfect within the upper voltage limits.
First thing I noticed on arrival was although the schematics were accurate the chip locations were not.
Like I said at the start of this the PCB is a mess of wires which are directly soldered to other parts of the PCB’s which made taking this stack apart a little tricky but needs must so I did.
Finding a bank of four 161 counters was easy enough.
Feeling sure of my diagnosis I removed all four counters and tested them out of circuit but they all passed.
I socketed and replaced them anyway as I know from previous experience these are a fail point.
When I retested the game the graphics issue was now fixed! I could even lower the voltage to 4.8 without problems. I guess these old ones had started to fail and gone out of spec.
Next issue was the sound but before looking into that I was very curious about the intermediate PCB half hidden under the sound board.
This thing is a horrible freak of nature.
I knew it was something to do with the controls but why so much circuitry? What is that EPROM looking chip on there? and why did it look homemade?
Sadly I don’t know the answer to that last question but I have a fair idea of what the other two are.
First up that EPROM looking thing.
I desoldered it and tried to identify what it was. Best picture I could get from the scratched off markings were this
I could see it was likely a Toshiba device and it had “333P” appended so after a fair amount of sleuthing It was deduced that it was TMM333P device.
As I had no way of reading this with any of my programmers I resorted to using the faithful Arduino to dump its contents. After successful extraction it actually identified in MAME as a ROM from Jatre Specter. This made little sense until I traced out the connections and realised it was actually hardwired to address $4E7 so one ever gave out the byte 0x3A. Furthermore only 5 bits of the byte were being used and they are only used to permenantly enable the adjacent logic chips.
My best guess here is the bulk of this PCB is for obfuscation purposes.
On another sidenote, I tried making a small replacement PCB for this using a CPLD and while it worked as expected without the outputs connected it went wrong when they were connected up. Looking on the scope I could see a fair bit of bus contention so I think the CPLD was just too fast for this old hardware.
Anyway, on with the repair.
There was no sound. I started probing around the 8035 and found it was giving out garbage. I pulled the 2708 ROM and found that also full of garbage. I did try erasing it and reprogramming but it wouldn’t program at all. I replaced this with a slightly modified 2732 EPROM.
I ordered a new 8035 and while waiting I decided the best course of action would be to refurb this whole PCB as much as I could. All capacitors were replaced and replaced some of the logic IC’s too just for good measure.
Found a few dodgy looking solder joints like this one along the way
The replacement 8035 came from eBay but it was DOA. The seller send me another no questions asked and this one worked fine.
That’s about it for this one.
Worth noting with this conversion that it was been wired to use the player 2 joystick as the aiming function for player 1.
Well,
Just a few hours after getting the site back up and making a post on here and twitter about the possibility of donations I can safely say that all costs have been met for the full year.
I am stunned at the level of support received on this.
Asking for donations is something I never wanted to publicly ask for but its gone so much better than I expected.
Once again massive thanks to:
Banjo Guy Ollie
Caius
IronGiant/VectorGlow
Derick2k
The usual visitors to this site will have noticed that it has been offline for a few days.
Basically the site had grown too big for for our hosting and I made the decision to move.
Obviously this comes at a cost and for a time I thought I was going to have to make some compromises.
Luckily, for this year at least, I had a cash injection from Banjo Guy Ollie & Caius which has allowed me to pay for what was needed.
I am contemplating setting up a Patreon or something in order to help pay for this cost going forward.
We will see how it goes.
Massive thanks to Banjo Guy Ollie & Caius for the contributions.
GeneralComments Off on 6116 to Sony CXK5808 RAM adapter
May262019
The Sony CXK5808 is a 1k x 8-bit RAM of which we know very little about, no datasheet from manufacturer is available, we can only find its pinout on schematics of arcade PCBs.It’s a 400mil DIP22 IC:
Therefore time ago I designed a simple adapter in order to use a common 6116 (or other 300mil DIP24 2k x 8-bit RAM device) in place of this obscure and hard to find part :
Here’s testing of the adapter on my Gun.Smoke PCB: