Fighting Hawk and Wizard Fire PAL dumps added

 PAL Updates  Comments Off on Fighting Hawk and Wizard Fire PAL dumps added
Feb 262014
 

A few days ago my good friend Elgen took his first step into the crazy world of PAL dumping. His first submission comes in the form of a PAL from Wizard Fire. Its from a non working board so this isnt tested. There are also a few other PALs on this board but he believes the VA-00 PAL is defective.
Hopefully this marks the beginning of many more from Elgen.

Next up, reliable caius has sent in 3 PAL dumps from a Taito game called Fighting Hawk. Never heard of this one before but here is a complete set from that board.
Thanks as always to caius.

 Posted by at 6:30 pm

Donkey Kong Jr. – blue bootleg PAL dump

 PAL Updates  Comments Off on Donkey Kong Jr. – blue bootleg PAL dump
Feb 232014
 

MrDo has dumped, tested and sent in a JED file for this Donkey Kong Jr bootleg.
I noticed that there is already a file in the archive for a bootleg and they are very similar in operation but there is a couple of differences so it is now added.

Thanks very much to MrDo for this.

 Posted by at 9:06 am

Magical Cat Adventure PAL

 PAL Updates  Comments Off on Magical Cat Adventure PAL
Feb 202014
 

caius has dumped another PAL (U10) from his Magical Cat board. Im not 100% sure but that may be a complete set?

Thanks caius

 Posted by at 7:25 pm
Feb 172014
 

I’m on a roll at the moment and this one was one of the smoothest repairs Ive ever done.
Here I have a couple of boards from muddymusic. First up is Bionic Commando.

There was a ribbon cable missing completely. Ive got loads of these spare so that was pretty easy to replace.
Test time. The game booted to garbage.
First step was to check the program ROMs and found this on one chip

and this on another

With those sorted the game now boots although all the text is a bit messed up.

With the help of the MAME source which specifically identifies which ROM is responsible for text I pulled the ROM and read it. Each read gave a different CRC so it failed its verification.
Burning a new EPROM for TS-08 brought back all the text.

Job done.

 Posted by at 7:43 pm
Feb 162014
 

At the final Unigame meet I asked if I could borrow a couple of PCB’s to look into a bit further.
One was the Syvalion proto I dumped some time ago and it did not boot.

First thing to note about this PCB is that it is a medium resolution game so I could not use my normal test monitor.
I ended up using the old CGA to VGA converter I had stored away.

As the board already had its 68000 CPU socketed I opted to plug in the Fluke straight away.
First thing I found was D10 looked to be stuck HIGH. This ended up being a broken track somewhere back to the CPU. I simply patched this and went straight to test.

The game now boots but certain graphics were missing like the characters “fire” and the time in game. The graphics on the title screen was completely missing too.

This confused me a little as all the other graphics were present and there were no broken sprites, backgrounds or anything else strange.
With this being a prototype there were a lot of cut traces and patch wires on the board from factory so it was a bit difficult to tell whether there was damage present or a factory mod. I had to assume at this point that these were all mods.

To cut a long story short I started looking for a test mode. I then found a couple of the DIPs were half way selected. I switched all of these OFF and did another test.

The game cannot actually be played properly as it uses a trackball but I’ve played it in MAME and its actually quite fun.
Glad this is fixed.

 Posted by at 8:32 pm