Aug 272013
 

My friend Runik has been working on this for a while now and I don’t feel that its existence is as well known as it should be as it really is a great program.
Basically it is a repairers aid to logging and tracking faults and the like. I use it all the time and I know a couple of others use it too.

Note from Runik:

Hi there !
As time goes by, I’m stacking lots of defective arcade games waiting to be repaired, and I’m having hard times keeping track of what is done and/or what is left to do. At first a simple excel file was enough, then I changed for Task Coach, but this one soon have shown its limits.
After desperately looking for the perfect software, I realized it didn’t exist.
So I decided to create it Tongue

This thread is about the release of AGAR v1.0, an arcade game monitoring and repair software.

What means AGAR ? It stands for Arcade Games Analysis & Repair, and besides it’s almost the name of my favorite Final Fight character Wink

Broadly speaking, with this software you can :
– create makers (without duplicates)
– create games linked to these makers (without duplicates)
– create pcbs : with the game linked, its type (original, bootleg, conversion), its origin, its location, its state (working, wip, dead, etc.), its faults when they exist, etc.
– for each pcb, you can add analysis and link actions to them (whether completed or not)

State of pcbs is shown using parametrable colours (text and background), so you can check each state visually. You can also filter pcbs display by state and/or faults.

AGAR is perfectly usable as is, but I intend to add some more modules in the future, like (non exhaustive list) :
– pictures management
– purchases management
– notes management
– and maybe a little components stockpile management, but don’t count heavily on this one …

That’s all for now, I hope you’ll find it useful, as for me I’m using it everyday.

Please do check this out if you are into repairing games.

AGAR DOWNLOAD

 Posted by at 8:47 pm

Twin Cobra 2 PAL dumps

 PAL Updates  Comments Off on Twin Cobra 2 PAL dumps
Aug 192013
 

Kevin Eshbach has dumped 3 PAL chips from Twin Cobra 2.
The chips were unlocked.

Thanks to Kevin for letting me host them.

 Posted by at 5:12 pm

Bubble Bobble 2 prototype PALs

 PAL Updates  Comments Off on Bubble Bobble 2 prototype PALs
Aug 182013
 

Ive now added all the PAL dumps I took from the prototype Bubble Bobble 2 and Taito F3 motherboard.
I know that these may be completely useless to everyone else in the world but they are here anyway and muddymusic may require them at some point in the future.

The PALs I took from the motherboard may actually work on a normal f3 motherboard so would be interested in testing that theory.
Also, the two PAL20L10 chips on the second PCB of the ROM board didn’t seem to dump properly so I recreated them myself. As a result these are for GAL22V10 devices and I have tested them.

I haven’t tested any of the other as I didn’t really want to keep powering this board on and off needlessly.

 Posted by at 2:04 pm

Dumping Taito F3 Bubble Bobble 2 prototype

 General  Comments Off on Dumping Taito F3 Bubble Bobble 2 prototype
Aug 162013
 

Well its been a very exciting couple of days in the geek world.
dsyde and muddymusic sent me a prototype Bubble Bobble 2 (Bubble Symphony) PCB to dump.

Its been really fascinating seeing this game as its date is nearly a whole year before its actual release and there is a lot different too.
The main thing for me is the music. At this stage of development they were using an orchestral version of the original BB theme music and I love it.

Support for this game has now been added to MAME thanks to Haze and should be in the next release.

Thanks so much to dsyde and muddymusic for allowing this to happen. You’ve made this geek very happy.

 Posted by at 9:10 pm

Super Pac-Man PAL dumps

 PAL Updates  Comments Off on Super Pac-Man PAL dumps
Aug 012013
 

channelmaniac from arcadecomponents.com very kindly send in 3 dumps from a Super Pac-Man PCB.
They look like good dumps from unlocked chips. I will get round to converting them to GAL format but if anyone can test these it would be appreciated.

Thanks to channelmaniac

 Posted by at 7:22 pm