Porchy

Feb 162014
 

At the final Unigame meet I asked if I could borrow a couple of PCB’s to look into a bit further.
One was the Syvalion proto I dumped some time ago and it did not boot.

First thing to note about this PCB is that it is a medium resolution game so I could not use my normal test monitor.
I ended up using the old CGA to VGA converter I had stored away.

As the board already had its 68000 CPU socketed I opted to plug in the Fluke straight away.
First thing I found was D10 looked to be stuck HIGH. This ended up being a broken track somewhere back to the CPU. I simply patched this and went straight to test.

The game now boots but certain graphics were missing like the characters “fire” and the time in game. The graphics on the title screen was completely missing too.

This confused me a little as all the other graphics were present and there were no broken sprites, backgrounds or anything else strange.
With this being a prototype there were a lot of cut traces and patch wires on the board from factory so it was a bit difficult to tell whether there was damage present or a factory mod. I had to assume at this point that these were all mods.

To cut a long story short I started looking for a test mode. I then found a couple of the DIPs were half way selected. I switched all of these OFF and did another test.

The game cannot actually be played properly as it uses a trackball but I’ve played it in MAME and its actually quite fun.
Glad this is fixed.

 Posted by at 8:32 pm

Namco System 1 SYS87A-C PAL dump

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Feb 152014
 

Ive got a Splatter House PCB that needs fixed and today was the first chance Ive had in a while to look at anything.
Ive already got one of the System 1 PALs in the archive thanks to caius and Robotype but there is also one on the CPU board too.
I have dumped this but as my board set isn’t working right now I haven’t tested it.

 Posted by at 7:01 pm

SEGA System 16A 315-5142 PLD dump

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Feb 142014
 

The other day I helped out a guy on the ArcadeOtaku forum as he had a missing chip from his System16A board.
The original chip was a CK2605 but fortunately it was easily converted to a GAL16V8. This has been tested by the original poster, kingka.

 Posted by at 7:04 pm

DonPachi & Ninja Warriors PALs added

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Feb 072014
 

Today Ive added PALs from DonPachi and Ninja Warriors.
The DonPachi PLD is a conversion from the PEEL18V8 chip at location U18. The dump was taken from MAME and I converted it to a GAL16V8. IronGiant did the testing for me.
The Ninja Warriors PALs came from a board I found at Unigame. There were 11 in total but I haven’t finished working on one of them yet so that is not yet included.

 Posted by at 5:57 pm

Night Slashers, Fighter History & Magical Cat Adventure PAL dumps

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Feb 042014
 

caius has been a busy guy once again.
This time we have dumps from Night Slashers, Fighter History and Magical Cat Adventure.
The PALs from the first two may also work on other boards of the same type as the ID’s match. Until this is confirmed though the names will stay seperate.

Thanks very much to caius

 Posted by at 7:20 pm