Caius

NANAO MS9-29T chassis repair log #1

 Monitor Repair Log, Repair Logs  Comments Off on NANAO MS9-29T chassis repair log #1
Apr 222015
 

Recently I finally got my first arcade cabinet from my friend ‘robotype’;

For the uninitiated the Astro City is a compact sitdown cabinet released from Sega in the 1993.It’s by far the most popular cabinet in Japan.It mounts a wide 29″  15/24KHz monitor (Nanao MS8, some have Nanao MS9), its interface is JAMMA so widely compatible with most arcade PCBs.

After redone all the internal wiring and adapted the powering to 100V (main electricity in my country is 230V), I turned it on for the first time and I got a vertically crushed screen:

vertical_issue

First thing I done was trying to adjust the vertical size through the pot on the remote board:

remote_board_1

but I was not able since the pot was jammed.When I desoldered it, it fell off in pieces.The exact part is a 10KOhm  manifactured by ALPS quite impossible to find nowadays so I opted for a generic trimmer:

V-SIZE(1)pot

With the new pot fitted I was able to correctly stretch the image vertically:

stretched_image

But the image was not stable, sometimes it crushed to become a horizontal line so I decided to furher investigate taking apart the chassis (NANAO MS9-29T model).First thing I’ve done was checking all the capacitors in-circuit with an ESR meter and I was able to found one bad which was clearly leaking and whose ESR was out of range of my meter (0-99 Ohms) :

bad_cap

Replaced it fixed all issues.

P.S.

For those interested I compiled a capacitor list of the NANAO MS9-29T chassis.You can view it from here (or download from site)

Nanao MS9-29 Arcade Chassis Capacitor List

 Posted by at 11:11 pm

Lei Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga) repair log

 PCB Repair Logs, Repair Logs  Comments Off on Lei Shen Zhuan Thunder Deity Biography (Chinese hack of Battle Garegga) repair log
Mar 292015
 

First of all, my apologies for the kilometric title but this seems be the correct one according to MAME which has emulated this game after my dumps 🙂

A friend of mine sent me this Battle Garegga bootleg PCB for a repair :

rsz_battle_garegg_bootleg

saying it had bad sound.Infact it was scratchy and noisy:

Besides, sometimes it muted completely.Regarding this last issue, I traced it to a bad YM2151 FM (actually a rebadged version marked ‘PD2001’) sound synthesis chip, once replaced it I got no more mutings.As for noisy sound, connecting the analog output (PIN12) of the YM3012 DAC (a ‘KA3002’ rebadged chip also here) to an external amplifier revealed that sound came out distorted.

Replaced it fixed the sound completely

 Posted by at 11:10 pm

Tube Panic repair log #1

 PCB Repair Logs, Repair Logs  Comments Off on Tube Panic repair log #1
Mar 222015
 

Some days ago I got two Tube Panic PCBs for a repair.I never heard about this game before, it’s a shooting ’em up game with an impressive graphics for its era (produced by Nichibutsu/Fujitek in the far 1984) and an hypnotic music.You fight with your ship through  trippy, intergalactic tubes and periodically, you’ll have to dock with a mothership for bonus points and power.

Anyway, let’s start with the first board repair:

Tube Panic#1

As you can see from picture above, owner labeled this board “NO SPRITES,NO INPUTS” but once I powered it on I got instead  strange behaviours, sometimes the game crashed, sometimes played  accelerated with blocky sprites.Here is a capture video of the issue:

As usual I started my check to CPU/RAM/ROM section.In these hardware there are three Z80 CPU, two of them are the main/slave and the third is the audio one.Probing the slave Z80 with a logic probe I found that its /INT line was silent.Traced it back to a 74LS74 @F5.Testing it with the HP10529A logic comparator revealed that output PIN5 was giving troubles and this output was indeed tied to /INT line.Desoldered and tested out-of-circuit it failed miserably:

74LS74#1

74LS74#2

Replaced this bad 74LS74 restored correct behaviour except for some little sprites issue which I traced to a 74LS298 @G19 (not actually faulty) which multiplexes data from sprites ROMS .So this first board was 100% OK:

Let’s pass to the second one which was labeled as “flashing”:

Tube Panic PCB #2

Actually it played fine except for the screen that was all blurry:

While doing my usual visual inspection I came across a very hot (I’d say ‘burning’) IC @I17, an HM4864 DRAM (64K x 1).Probing it all address lines were active as well the data IN pin but its data OUT pin was stuck LOW so data didn’t came out from device.Piggybacking a pin-to-pin compatible TMS4164 restored the graphics.Infact chip failed its out-of-circuit testing:

HM4864_out_of_circuit_testing

Like the first board also this one suffered from slight sprites issue due the 74LS298 @G19, it seems to be a congenital problem to this kind of hardware.

Double repair in a shot!

 Posted by at 10:09 pm

Castle of Dracula PAL dumps added

 PAL Updates  Comments Off on Castle of Dracula PAL dumps added
Mar 222015
 

In the past days I dumped an unemulated game from Korean Yun Sung (licensed by Escape) called Castle of Dracula:

https://www.mameworld.info/ubbthreads/showthreaded.php?Number=337848

https://www.lucaelia.com/mame.php/2015/Castle-Of-Dracula

It has already been emulated thanks to the work of MAME devs and will be inserted in next MAME 0.160 release.

Today I dumped the two PALs (PAL16L8ACN devices) and reversed them in GAL16V8 replacements.Dumps have been tested as working.

 Posted by at 11:35 am

Irem PAL dumps update

 PAL Updates  Comments Off on Irem PAL dumps update
Mar 142015
 

Today Irem PAL update. We have a dump from PAL labeled ‘NIN-C-3F’ on a Ninja Spirit PCB, courtesy of ‘Robotype’.He also confirmed that this PAL is the same as the ‘MH-C-3F’ found on Mr.Heli as well as the ‘IF-C-3F’ on Image Fight is the same as the ‘TOM-C-3F’ on Legend of Hero Tonma

Last but not the least the PAL dumps from IREM M92 hardware present on our database are from a Gunforce PCB so they could not work for all M92 games.This has been confirmed by someone who tried them on a Ninja Baseball Batman PCB.So, testing of these PALs on different M92 games would be welcome and well accepted.

 Posted by at 10:51 pm