Knuckle Bash repair log #2

 PCB Repair Logs  Comments Off on Knuckle Bash repair log #2
Oct 142015
 

I got this Toaplan Knuckle Bash from my friend Josef for a repair.

Knuckle Bash PCB

He said board showed graphical issue which he could clear only by raising the 5V to +5.5V.After powered it up I had confirm of what he told me, actually colors were bleeding (you can notice it on right part of the picture below):

color_issue

Schematics for this board were available so I could identify the part of circuit which generates the color palette:

Knuckle_Bash_colors_circuitry

Data from the two 6116 SRAMs are latched by two 74LS273 (actually my board mounted two 74HCT273).When I went to piggyback the one @U9, colors were restored.I desoldered the IC but it succesfully passed the test in all my programmers, also comparing it with a good one on a tracer showed no abnormality:

74HCT273_comparing

Probably it was not really bad but its thresholds were altered.Despite this, I socketed and replaced it:

74HCT273@U9

Another cool game fixed.

colors_fixed

 Posted by at 10:35 pm

Irem M84 partial schematics

 General  Comments Off on Irem M84 partial schematics
Oct 102015
 

I’ve started drawing out Irem’s M84 hardware. I’m using an R-Type II PCB so the ROM names are specific but the overall layout and functionality should be the same across the games.
I used the M81 schematics I made as the base as the hardware is very similar.

This will be updated as I get around to it or until I no longer need to carry on with it.
Available in the ‘Downloads/Schematics’ section.

 Posted by at 4:26 pm
Oct 072015
 

I thought this repair was the perfect opportunity to show you how to correctly servicing the ‘infamous’ Konami ‘054986A’ custom audio module (obviously this is valid also for the ‘054544’ one).Follow this guide at your own risk.I’m not responsible for any kind of damage!

Let’s start.

I got from my friend ‘supermik’ this Mystic Warriors PCB:

Mystic Warriors_PCB

Board played fine but had an orrible sound output, very loud and distorted:

Obviously the culprit was the ‘054986A’ module whose capacitors were replaced by thru-hole electrolityc ones:

054986A_recapped

But this was not enough to fix the issue.So, instead of troubleshooting the module (the 4558 OP-AMP and the AD1868R DAC undersneath were most likely bad), I opted for its complete replacement using a Premiere Soccer as donor board :

donor_board_054986A

The removal of a module consists in the following steps:

Prepare the board by covering the solderside with some aluminium foil leaving exposed only the pins of the module:

solderside_protection

Clamp an IC extractor on the sides of module:

IC_extractor

Put the board wrapped in a cloth or pillow  between your legs:

board_between_legs

Now, with an hot air rework station do a first preheating of a couple of minutes on the exposed solderside setting the temperature at 100 Celsius degrees.Then, set the station at 250 degrees for a minute or less:

preheating

In both cases, you have to move the hot air gun back and forth without stopping otherwise you could damage the board.

After done this preheating (needed to facilitate the solder melting and avoid heat stress) you have to use an heat gun for the last pass.Personally I use a 2000Watt model and set the temp to position ‘8’:

heat_gun

Keep moving the gun back and forth and at same time gently pull the IC extractor:

When the solder will arrive at the melting point, the module will come out easily from its seat:

removed_module

Next step is the sockets installation, use 1.78mm pitch ones (cutting a single socket in half):

sockets_installation

Lastly, mount your good module and you are set.

Ah, I forgot..board 100 fixed!

 Posted by at 10:45 pm

Flicky repair log #1

 PCB Repair Logs  Comments Off on Flicky repair log #1
Oct 062015
 

My friend ‘supermik’ sent me his Flicky PCB (released by Sega on System 8 hardware) for a repair:

Flicky_PCB

When I powered it up,I got this scenario:

bad_tiles

Sprites were fine but backgrounds were all wrong.Tiles data are stored in six 2764 EPROMs devices:

tiles_ROMs

When I removed them for dumping, I noticed a broken pin on one device which I promptly rebuilt:

pin_reworking

At same time I replaced four sockets of the tiles EPROMs (similar sockets are used also on Konami boards, they are beautiful but unreliable):

bad socktes

Backgrounds graphics were good now but still some glitches were present:

tiles_glitches

As I said, I dumped the six tiles EPROMs and they matched the MAME ROM set.But something still didn’t convince me so I used my video probe to check where the part of graphics affected was generated.For the uninitiated, the video probe is a small device that routes the green input from JAMMA to the video output allowing you to see on your monitor the signal captured with a probe.You can read more about here:

https://www.ukvac.com/forum/how-to-build-and-use-a-video-probe_topic328679.html

video_probe

So, in this way I could identify which EPROM generated the wrong graphics, it was the one @IC66:

Reprogramming a blank 2764 device with MAME ROM file fixed the board completely.

 

 Posted by at 11:32 pm

CPS1 PAL update

 PAL Updates  Comments Off on CPS1 PAL update
Oct 062015
 

Today I dumped and successfully tested the PAL marked ‘DM620’ @2A from a USA version of Ghouls’n Ghosts (CPS1 hardware) .Until now we had only the MAME dump which anyway matches this new one.The other PAL present on PCB is marked ‘LWIO’ and it’s already dumped since it can be found also on Final Fight board.

 Posted by at 10:18 pm