This is a quick double repair log of Liquid Kids, a cute platform game release by Taito in 1990 on “F2 System” hardware.
The first PCB:
It played fine but sprites were blocky:
This Taito board like many other uses 4Mbit MASK ROMs to store GFX data, they are well known to be prone to failure.When I went to read the one @IC54 containing sprites data my programmer complained about pin 32:
The device was internally damaged and its dump was bad so I replaced it with a pin to pin compatible 27C400 EPROM, this fixed the issue and board completely.
The second PCB:
It was dead giving just a black screen on power up.Probing the main 68000 CPU revealed the /RESET and /HALT lines were both asserted all the time.The /RESET signal (and /HALT which is derivated from the first) is generated by the usual circuit made of a voltage monitor (in this case an MB3771) and some external components but it’s not directly tied to 68000 but it goes to the custom IC marked ‘TC0220IOC’ (which handles I/O too) which outputs it on its pin 8 :
Lifting this pin confirmed the custom was generating a stuck /RESET signal.Since by-passing the IC is not possible (device is addressable by main CPU) the only choice was replacing it, this is for sure another part very prone to failure, I can say from my experience that when a board that uses it is not booting then this custom is most likely bad :
This was right also in this repair.Job done.
4 Responses to “Liquid Kids double repair log”
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How do you remove those large SMD chips so cleanly? Chip Quick? Hot air?
With an hot air SMD rework station.I’m not a great fan of Chip Quick never tried it.
Do you have a dedicated/specific nozzle for each size of chip?
If not, could you detail how do you remove those big chips?
For example: What settings (temp/flow) you using, how do you prepare the area, what kind of flux…
Thanks.
No, I use the same nozzle for all SMD ICs.I don’t apply any flux and move the gun around the IC starting from 100° C and then raising the temp until it got detached (I use a small screwdriver as lever)