Black Tiger repair log #2

 PCB Repair Logs  Comments Off on Black Tiger repair log #2
Apr 142018
 

Got a Black Tiger for a repair which had a colour problem on some graphics

It lacked some shades of colour

I decided to look around the palette rams @6C and 6D until I found a fixed address line

Tracing back I found an 74ls157 @5D with an output stuck low.

After checking the inputs I found one of them stuck low and according to its truth table, the output is always low.

Tracing back I found a 74ls273 witth Q3 output low and D3 input oscillating.

Piggybacking a good one restored the correct colours.

After changing it , the game was completely fixed

 

Xexex repair log #2

 PCB Repair Logs  Comments Off on Xexex repair log #2
Apr 132018
 

Received from France this mint Xexex PCB:

The board was bought from Japan as working but when arrived there was a noticeable sound issue, a loud buzzing noise present also at lowest volume level :

Obviously the culprit was the ‘054544’ audio module.Electrolytic capacitors on it were already replaced but this was not enough :

Most likely the probem was on the underneath of the module so I removed it and installed sockets:

There was some corrosion on underneath but nothing really serious:

I decided to test the module on an X-Men PCB and it worked fine, audio was clean:

The technical reason why it worked  is that X-Men doesn’t use the pre-amplification circuit of the module (a LM358 OP-AMP is present externally on PCB) while Xexex does.So the problem was the 4558 OP-AMP on underneath of the module.I removed it and replaced with an LM358:

The buzzing noise was cut out:

Lastly I painted the module to finish the job:

 Posted by at 4:26 pm

Psychic 5 repair log #2

 PCB Repair Logs, Repair Logs  Comments Off on Psychic 5 repair log #2
Apr 102018
 

My beloved original pcb developed once again problems after the last repair log you can read here:

Psychic 5 repair log #1

This time, the overall colour palette was pinked and all text was missing

After some troubleshooting I found again a problem with a Fujitsu ttl 74ls08, same type and week/year of manufacturing of the one I changed on the old repair log!

 

After changing it, the game worked fine for some minutes and then it developed a new problem

 

Game lost sync and became bluish

Again I decided to concentrate on the only Fujitsu  74ls08 ttls which were present on the board until I found the faulty one.

Same week/year of manufacturing and same fault: dead outputs

In addition, I found another couple of Fujitsu 74ls08 which had dead outputs  and I decided to change all of them with good ones.

Now the game is 100% fixed but there are 3 more Fujitsu ttl waiting to be replaced. I ran out of parts otherwise I would have changed them immediately.

Dogyuun repair log #2

 General, PCB Repair Logs  Comments Off on Dogyuun repair log #2
Mar 212018
 

Got from Portugal another Dogyuun PCB (after the one of some months ago), this was declared as ‘dead’ by the owner :

And it was so.All I got was a steady black screen, no activity on board, no clock on 68000 main CPU.I checked voltages on edge connector and there was no +5V  so the board was actually not powered :

A quick inspection revealed corrosion on edge connector:

Once cleaned it the board booted and played fine but sound samples were muffled and some static noise was present :

Some sign of electrolytic capacitor leaking was present on sound section :

I fired up my ESR meter and started measuring capacitors.A couple of them, the 220uF 16V @C7 and the 10uF 16V @C9, gave no reading so out of range of my meter (0-99 Ohm)

I replaced them, this restored clear sound.No other issue were found so board 100% fixed.

 Posted by at 5:19 pm

Teenage Mutant Hero Turtles repair log #5 and Konami ‘007340’ reproduction

 PCB Repair Logs, Reproductions  Comments Off on Teenage Mutant Hero Turtles repair log #5 and Konami ‘007340’ reproduction
Mar 182018
 

Got in a trade this untested Teenage Mutant Hero Turtles  PCB:

At first test the board turned out to be faulty.Sprites were scrambled and some sound samples scratchy:

 

I launched a MASK ROM test which reported as bad all four 4Mbit devices storing sprites data:

Obviously the result didn’t mean the MASK ROMs were all bad, this was quite unlikely but for sure there was a problem in the sprites generation circuit.

Most of the circuit is condensed in two ASICs, the ‘051960’ which generates the address for the MASK ROMs and the ‘051937’ which reads their data:

Judging from type of fault, the ‘051960’ was generating wrong address, you can see its implementation in this snippet of schematics :

Also scope analyzing confirmed my suspicions :

This lead me to remove and replace the ASIC:

This restored sprites so the IC was really bad (it’s not the first time, see my past repair log of Block Hole)

Now the sound issue.A quick visual inspection revealed that one of the two components marked ‘007340’ was cracked in two:

As schematics suggest the ‘007340’ is a resistor ladder (R2R) used to convert into analog the digital bits outputted from the ‘007232’ PCM controller so I made a very  rough replacement that worked fine:

Later I properly reproduced it :

Another PCB fixed and another (little) custom reproduced.

 

 Posted by at 11:28 pm